Never Have I Ever
Clean prompts for the fingers-up game โ no repeats until the deck's done.
About this generator
Tap for the next prompt; the deck is drawn shuffle-bag style so nothing repeats until every prompt has had its turn. All of them are genuinely family-friendly โ embarrassing-story territory at worst โ so the game works for kids' parties, classrooms and office socials without anyone vetting cards mid-round.
How to play (and keep it fun)
The classic form: everyone holds up ten fingers; read the prompt; whoever has done the thing drops a finger โ and by the best house rule, briefly tells the story, because the stories are the actual game. First to zero wins or loses by local convention. Groups of four to ten work best; bigger crowds split into circles. The quality-of-life rules experienced players use: anyone can pass once per game, prompts that land on nobody cost the reader a finger (keeps the reading honest), and the storyteller can't be judged for the story โ the game runs on safety. Pair it with truth or dare and would you rather for a full evening, and let the picker choose who reads first.
Frequently asked questions
How do you play Never Have I Ever?
Everyone holds up ten fingers. Read a prompt; anyone who HAS done it puts a finger down (and ideally tells the story). First to zero fingers ends the game โ winner or loser is a house decision.
Are these questions clean?
Yes โ every prompt is family-friendly: no alcohol, nothing romantic, nothing designed to humiliate. Safe for classrooms, kids' parties and workplaces.
Do prompts repeat?
Not until the whole deck has been used โ draws come from a shuffled bag, which then reshuffles automatically.
How many people do you need?
It works from three, sings at four to ten, and bigger groups do better split into two circles so turns come around fast.