Flashcards
Make flashcard decks and quiz yourself โ flip, shuffle and track what you know.
About this flashcard maker
Build a deck by typing a front and a back for each card, then study: click to flip, mark each card known or not, and anything you miss returns to the end of the run until you get it. Space flips, the arrow keys answer, and shuffle keeps you honest about whether you know the card or just its position.
Decks are saved on this device, so the vocabulary list you build tonight is still here for tomorrow's bus ride. No account, no app, nothing uploaded.
Why flashcards work: the testing effect
A century of memory research keeps landing on the same result: trying to retrieve a fact strengthens it far more than re-reading it. That's the testing effect, and flashcards are its purest form โ the front of the card forces an attempt before the back gives the answer. Highlighting and re-reading feel productive precisely because they're easy; retrieval feels harder because it's the part that works.
The second ingredient is spacing. Cards you know need to show up less often, and cards you miss more โ which is why this deck sends every missed card around again before the run ends. Reviewing a deck on separate days multiplies the effect: each successful recall after a gap buys a much longer gap.
Making cards that actually teach
- One fact per card. A card with three answers is three cards โ split it, or you'll always half-know it.
- Ask in both directions. Wordโmeaning and meaningโword are different memories; make both cards for anything that matters.
- Write your own cards. Phrasing the question is half the learning โ borrowed decks quiz you on someone else's understanding.
- Shuffle every run. Cards in a fixed order teach the order, not the material.
Frequently asked questions
Are my decks saved?
Yes โ on this device, in your browser's local storage. Close the tab and the decks are here when you return. They won't follow you to another browser or device, and clearing site data clears them.
What happens to cards I get wrong?
They go back to the end of the current run and come around again until you mark them known โ so a session naturally spends its time on the cards you don't know yet.
Are there keyboard shortcuts?
Space flips the card, the right arrow marks it known, and the left arrow sends it around again โ you can run a whole session without touching the mouse.
How many cards should a deck have?
Twenty to fifty per study session is the comfortable range. Bigger topics work better as several small decks than one monster โ you'll actually finish a small deck, and finishing is what keeps you coming back.